(5/30/'13) I just submitted a new board game design - called Brú-Tiki to IndieCadestrong>. You can see pictures of this game prototype under the Brú-Tiki tab.
(3/25-26/'13) I helped Marc LeBlanc and some other legendary game designers teach the two-day Game Design Tutorial at GDC this year. I've been though that course several times in the past and can highly recommend it (even if I'm not helping teach it.)
(2/7/'13) I had a great time at Apps World mobile development conference in San Francisco.
(9/17/'12) I gave a short talk about keeping you game design fresh through clever economics at the Game Design Conference in San Francisco.
(4/12/'12) Disney Mobile released the Tokyo world update we designed for
Cars2 AppMates (ipad) game released last year. This update doubles the size of the play area and adds tons of new features.
(9/27/'11) Cars2 AppMates (ipad) released by Disney Mobile.
(5/30/'11) Briana Young's documentary Screw It, I'll Play Make Believe is now out on DVD (and streaming from a variety of sources). This is the documentary for which we created the game "Wedding Survivor", last year.
(12/12/'10) TRON (iphone and ipad) released by Disney Mobile.
(10/26/'10) Disney releases Toy Story 3: Operation Camouflage for iPhone and iPad
(9/26/'10) Through Live Game Labs , Aaron Vanek, David Milano and I created Trail of the Necronomicon for patrons of the West Hollywood Book Fair.
(6/27/'10) Andy designed and ran LARP called Wedding Survivor with co-GM Graydon Schlicter. Wedding Survivor is a LARP designed to be videotaped for a documentary about live games being made by filmmaker Briana Young.
(6/10/'10) Ran The Time Traveller's Knife, a large public game at Greenwood Cemetary in Brooklyn for Come Out and Play! Must thank (belatedly) my co-writers Chris Hall, Kaitlin Heller, Jessica Hammer, Rizwan Kassim, and the players and assitant GMs that braved the heat to, well, come out and play! Also, Hey! We won the Best use of Narrative award!"
(1/10/'10) Began working with a new and large client on some fun iPhone games! Sadly, Giantsdance Games is barred from publicly promoting our affiliation with this client for legal reasons. Go look at Andy's personal resume.
(9/15/'09) Started a project with Great Music of Malibu to design the game-play and redo much of the artwork and UI for a cool low-cost kids laptop to be branded for Discovery Kids."
(8/19/'09) I've just had the pleasure of reviewing some excellent game design from Recoil Games. It's a great project that I'm proud to have as my first work as Giantsdance Games.
(8/14/'09) Besides the ever-increasing professionalism of this website (thank you Ed B. and Andrew S!), I've also posted a little card game - called Piranha - that I mocked up after an excellent Game Design Workshop at GDC in 2007. You can find it under the Downloads tab. - AndyA